Author: Ben McCurry

‘Diablo III’ To Get Expanded Switch Re-Release

Only six short years after the original Diablo III thrilled PC gamers worldwide comes the announcement that Nintendo fans weren’t waiting for, but will probably be happy about nonetheless. Blizzard’s titanic success is coming to the Switch later this year, and is to receive an updated release titled the “Eternal Collection”. The Eternal Collection is based on the existing PS4 and Xbox One versions of the game, and will comprise of the original game, as well as the “Reaper of Souls” expansion pack, as well as extra modes including Kanai’s Cube, Challenge Rifts, and an Adventure mode, which does not need to...

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Emuparadise Lost: Who Really Loses After The Fall

I’m at a loss. Shockwaves went through the world of emulation when, after 18 long and fruitful years, Emuparadise announced that they’d be moving away from hosting ROMs and ISOs for games in a bid to avoid getting royally sued for facilitating piracy, the final DMCA from Nintendo being one too many. This came as a crushing blow not just to me, but thousands of people in love with video games; the world’s leading, largest, and indeed, safest archive of games was effectively gone just because someone sitting in an office in Redmond, VA snapped their fingers, the whole...

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‘Red Dead Redemption 2’ Gets Brand New Trailer – And It’s Got Gameplay

If you’re sweating like a varmint walking into a saloon he shouldn’t be in because you’re desperate for more news on Rockstar’s seminal Wild West sandbox franchise, you’re in luck today. The collaborative, all hands on deck effort from all of Rockstar’s studios just had a new trailer drop today, and it reveals salient and tantalising new details about what we can expect from the sequel. According to the new footage, we can expect a more “interactive and detailed world” than any other Rockstar game to come before, which is an intriguing prospect considering how jam-packed Grand Theft Auto V was...

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GAME REVIEW: ‘Save Them’ – Whack and Blight

Imagine, if you would for a second, the wonderful, macabre, and frighteningly human title that came out in 2001 and made this entire industry worth it, Silent Hill 2. When people talk about that game, their attention rightfully goes towards the brilliant music, world design, and frankly necessary discussion about mental health and the world around us. Yet the black sheep of that discussion is always the gameplay, as the most vocal patriots of the quiet town don’t want to mention that, mechanically, Silent Hill 2 sucks. It sucks intentionally, with a stiff control scheme and sometimes bloated gameplay...

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